Guidelines

Revised 31 May, 2020

Thanks for taking the time to playtest Unscripted! This document outlines the guidelines for playtesters. Please make sure your feedback and/or contribution matches up with these guidelines.

📑 Utilize the issue tracker

Your input matters to us; it’s what helps us catch game-breaking bugs, fix small glitches, and read, discuss, and implement feature requests for the game. To facilitate the process, we use GitHub issues, both publicly via UnscriptedVN/issues and internally via UnscriptedVN/game. Please, utilize the issue tracker and file your feature requests and bug reports; it helps us stay organized, assess what needs to be done, and keeps everything in one place for easy access.

If you want to discuss a particular bug after you’ve filed report, chat with us on Discord.

💬 Chat with us on Discord

If you need to discuss something with us or other playtesters, please take advantage of the #playtest channel in the Unscripted Community Discord server. Using Discord is a quick and easy way to reach the developers and other playtesters, and it allows us to have a discussion to assess feedback. Additionally, the team may have a poll or ask for feedback on a particular item in Discord, so chatting with us is crucial to ensuring your voice is heard.

Use the #playtest channel (within reason)

Please, talk to us via the #playtest channel on Discord; refrain from sending direct messages. Using the #playtest channel helps put your feedback in a single place for easy access and discussion and mitigates unnecessary searching and shuffling.

If you need to discuss something and have privacy concerns or need to discuss a potential security vulnerability, direct messaging is allowed.

🗳 Fill out the feedback surveys

Please fill out the feedback survey at the end of the playtesting builds. This survey helps assess the current state of the game and what needs more focus. If the survey doesn’t open or an error occurs, lets us know on Discord and we’ll send you the link.

📕 Refrain from red-penning code unless requested

While getting line-by-line analyses of the game’s code is helpful, it slows the process down a lot and doesn’t give much room for improvement or refactoring. Please don’t “red-pen” the source code of the game and try to fix code unless requested by the developers.

There are a few exceptions to this guideline to which red-penning would be allowed:

If the developers request for you to “red-pen” a particular section of the code, please adhere to the contributor guidelines.

🖋 Peer review with care

Because Unscripted is a visual novel, ensuring the story is readable and enjoyable is a critical component. Feedback tickets should also consider the writing aspect of the game; a template dedicated to writing peer reviews is available when you file an issue.

Please keep these things in mind when you do a peer review on the writing aspect of the game: